Hey, Louis. Do you have a small tutorial about the steps I need to take to add this extremely cool font support to one of my sketches? I am able to run the MultipleTextLayersGfx sketch with no problems on my ESP32-based setup, but trying to figure out what needs to be included in my own sketch is causing me to realize I’m not as clever as I want to be.
I added #define USE_ADAFRUIT_GFX_LAYERS at the very top of the sketch. I’m assuming I will also need to add something like this:
SMARTMATRIX_ALLOCATE_GFX_MONO_LAYER(scrollingLayer, kMatrixWidth, kMatrixHeight, kMatrixWidth*3, kMatrixHeight, COLOR_DEPTH, kScrollingLayerOptions);
and also this (for example):
#include <Fonts/FreeMonoBoldOblique24pt7b.h>
But, even though I have the proper libraries loaded, it craps out when I compile. I could probably start with your sketch and try to modify it to add all of my own code, but I would rather understand what is needed and what is not.
Just for simplicity’s sake, let’s say I only want support the one font I list above. Can you point me in the right direction, please?
My apologies ahead of time for my ignorance.